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Description
UK based Sound Designer driven by a lifelong love for creativity and innovation.
My audio journey began with the guitar at 15, eventually leading me to explore the intersection of technology and sound through a degree in Computer Science.
I started my career as a boom operator for a local film production company before expanding into post-production, handling different aspects from Foley and sound effects editing to re-recording mixing. Remote collaborations later opened doors to larger projects.
With enough savings, I self-funded my studies in Sound Design at Leeds Beckett University, where I continued refining my craft across film, and games.
Outside of work, I enjoy listening to progressive metal, discovering modular synthesis, and reading.
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